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Game Piece Development

Just a quick follow up post from my article on game pieces showing my three main ideas for Mothership.

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That Pesky 3rd Dimension

This post is going to talk about some of the 3D tools I’ve used in the development of Mothership.

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Principles and Your Game

“But only Jedi have principles!”

Whoa settle down bro, I haven’t even gotten started yet. This might be the most important thing you learn about designing your board game.

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Coming Up with an Art Style

“Art sells games.”

I’m not sure who originally said that but it’s a good saying.

I had a hard time figuring out an art style for Mothership. This post might not apply to you if you’re paying a real, honest-to-goodness artist to illustrate your game (and you’ll be better off for it). But if you’re like me and you stubbornly insist on having creative control over everything, then you’re in the right place.

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Brand Spanking New Website!

Welcome! This website is my new hub for my board game design articles and information about my table top combat game, Mothership.

I’ll be posting articles relating to my journey creating Mothership from concept to production with the hope of helping anyone else who is aspiring to design a game.

Feel free to contact me with any questions or leave a comment on my posts.

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